Posts

Session 32 - No more planning - LET'S DO IT!

Image
27th Aug 2021 - 19:45 - 00:30 In-game timeline: Start of session: 1489DR Marpenoth 18. End of session: 1489DR Marpenoth 18 Our "Heroes" are back in the Inn, discussing plans. Derrick slips away from the welcoming arms of Skull to rejoin his friends, though after going round in circles regarding a "Plan", he decides to go back to bed with Skull. Iwee is concerned when a group of very drunk dwarves start to sing the banned "Pirate Song". She tries to tell them to keep quiet. It doesn't work. Her attempt to find out if they are keen to join "the rebellion" fails when she realises they are too drunk to have any meaningful conversation. Bryn, thinking that some confusion needs to be sown around town, steps in and offers the drunk dwarves a discount at his brothel - an offer they react enthusiastically to - but in a surprising change of attitude Bryn backtracks on his offer, steals their money and threatens them with his axe. Confusions reigns. The...

Session 31 - What Happens on Shadow Isle... Stays on Shadow Isle

Image
30th Jul 2021 - 19:45 - 23:30 In-game timeline: Start of session: 1489DR Marpenoth 16. End of session: 1489DR Marpenoth 17 Our "Heroes" are starting on their first day in their new jobs. Derrick impresses the other Dock Workers with his strength, intelligence (! They aren't all that bright, those Dock Workers!), elocution and Magic-Boy skills. He starts to form a network of "Regulators" - dock workers and urchins who can go anywhere around the small town and report back to Derrick.  Karoshi struggles to get many words out of his boss , Malek,  at the "Shape Ya Booty" forge. He is able to chat in private with Brighton and finds out a bit more about the Dragon Turtles and the Sahuagin - most notably that their entire area on the Isle is under water. Iwee is so focussed on making a good impression during her entertainment sessions at the "Fill Ya Booty" Tavern, and in crafting her new "Pirate Song" that she doesn't hear too much go...

Session 30 - Information Gathering

Image
23rd Jul 2021 - 20:00 - 23:30 In-game timeline: Start of session: 1489DR Marpenoth 12. End of session: 1489DR Marpenoth 16 We rejoin our "Heroes", triumphant at successfully navigating The Gauntlet, and joining the ranks of the Radiant Sisters as real Pirates! The following few days are spent in training. Brighton teaches them all a trick or two that will help them in their new lives as pirates… or as their continued lives as adventurers. They find out quite a bit about the island and how it works, and start to formulate a plan for achieving some of their aims whilst on the island. Unfortunately, one of these aims - to rescue Bob the cabin boy - takes a backwards step when Brighton hears a boy, probably Bob, being taken into the Sahuagin area one night (our "Heroes" are fast asleep), shortly after their success in The Gauntlet. Brighton doesn't hold out much hope for Bob. Fully recovered and trained up, the group head back to the Docks area in order to gather mo...

Session 29 - Now We're PIRATES!

Image
 16th Jul 2021 - 19:45 - 23:30 In-game timeline: Start of session: 1489DR Marpenoth 12. End of session: 1489DR Marpenoth 12 Our "Heroes" are mid-Gauntlet, trying to prove that they are willing and able to become pirate members of the Radiant Sisters gang. With "Teamwork" and "Bravery" already bested, only "Sacrifice" and "Intelligence" remain. Or so they thought… The next challenge is again a pool of liquid - this time in a pool that covers most of the room, and this time it is not an open water pool, but a relatively shallow pool… of acid! The task seems to be to get a heavy anchor over to the far side of the room in order to unlock the door. After much discussion and debate, Derrick reminds the others that he is wearing a nice pair of boots, that, despite his exhaustion, give him decent movement and jumping ability. They seem perfect for this task! Derrick lifts the heavy anchor and uses his magic boots to leap across the pool of acid...

Session 28 - AAAAAARRRRRRRrrrrr!!

Image
18th Jun 2021 - 19:45 - 23:15 In-game timeline: Start of session: 1489DR Marpenoth 11. End of session: 1489DR Marpenoth 12 We rejoin our "Heroes" all trussed up in the hold of The Evening Mist, which is being sailed by pirates having been boarded and taken over by Pirate Captain Bree. Whilst Derrick spends his time trying not to be seasick, Iwee keeps her own, and others' spirits up by composing a sea shanty, which is very quickly adopted by the pirates - rumour has it that even Pirate Captain Bree is entertained by it! A Pirate’s Song by Iwee   Heed the words of sailors old! Who tell of friends that Bree has sold Beware of islands with bone of whale. Heed the warning, you have been told.   Captain Bree, Captain Bree, Dread pirate of the balmy sea Captain Bree, Captain Bree, He’ll never set us free.   Upon a sea that’s cold and grey Safe passage is the prize we pray. With cutlass drawn and watchful eyes Let’s make it through another day.   Captain Bree, Captain Bree,...

Session 27 - How Exactly Did All These Spiders Get On Here?

Image
22nd May 2021 - 15:30 - 22:30 In-game timeline: Start of session: 1489DR Marpenoth 7. End of session: 1489DR Marpenoth 11 After a long IRL hiatus, we rejoin our "Heroes" on The Emperor of the Waves, seeking a mysterious lockbox that Derrick insisted was potentially going to be useful, though he was quite cagey about why, and for whom he was recovering it. Having ascertained that the lockbox was dropped into the hold, Derrick had quickly dropped down the grate on the top level to be on his own below decks, peering at the hold below - beneath another, rusted, grate. It looked like the hold was flooded, and it was difficult to ascertain any detail down there. As Derrick peered down the grate into the cargo hold below, he was surprised by a couple of large Wolf Spiders, that had scuttled over the webs to see what the commotion was all about. As the rest of the party looked on from above, Derrick was required to defend himself against attack! The large Wolf Spiders were very quick...

Session 26 - Ships, Sickness and Spiders

Image
  24th Oct 2020 - 19:45 - 22:40 In-game timeline: Start of session: 1489DR Marpenoth 4. End of session: 1489DR Marpenoth 7 We rejoin our 'Heroes' about to set sail on The Evening Mist, heading out to find the wreck of The Emperor of the Waves near to Whale Bone Isles . 4 days at sea took their toll. While Iwee seemed to take to the water with no problems, and spent much of her time singing, dancing and learning how to navigate at sea using the stars and a sextant, the others spent the first day throwing up and feeling rather ill. Luckily, good weather on the journey meant that Jaxii recovered quickly and she spent the rest of the time trying, and failing, to learn how to tie a variety of useful knots. Unfortunately her knots may be as likely to come loose as before. Karoshi took a little while longer to recover from the sea sickness, but recover he did, though his attempt to learn some knot tying also wasn't particularly successful, though he did name his animated rope, Lio...