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Showing posts from November, 2024

Session 92 - Return of The Baron

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10th November 2024 In-game timeline: Start of session: 1490DR Tarsakh 22. End of session: 1490DR Tarsakh 27 Back in Neverwinter, Derrick and Jaxii meet up with Devon, who thanks them for the information they helped obtain and told them to keep hold of the gold they were not intending to give back anyway, as reward for saving their two delegates who were also trapped in the house. Iwee finds out a little more about the escaped hag, whilst Karoshi asks about the Shadowfell, and racks his brain about the possible location of Demon's Gate. He is sure he has all the information he needs, just how to process it??!! The group, now fully sobered up and rested, decide to head out after Neverember, as they are concerned about the captured dragonborn. The Treasure of Neverwinter must wait, even if it does reputedly contain the Eye of Kronos. They decide the quickest way is by ship to Baldur's Gate, so they await, and then travel on, The Tired Adventurer captained by their friend, Grayson ...

Session 91 - Conversations With A Drunken Rabbit

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8th  November 2024 In-game timeline: Start of session: 1490DR Tarsakh 20. End of session: 1490DR Tarsakh 22 Our "Heroes" spend some time debating whether to have a rest in the relatively safe room of the grand entrance hallway. They make up their mind quickly when they realise that as soon as they start to relax and rest their eyes and limbs, they begin to feel very, unnaturally, sleepy. Not wanting to risk falling asleep in this dream world, they decide to press on. Choosing another door from the hallway that they have yet to pick, they carefully enter a dark room. This room turns out to be an attic room, up a slight stairwell from the doorway, and seemingly kitted out as an alter to the undead lich king, Vecna. Even those of the group who have not heard of Vecna, or who do not recognise the statue of the one-handed and one-eyed evil deity are put off by the bones, blood and skulls holding torches that decorate the room. They do enter the room, however, and carefully look ov...

Session 90 - Pig-On-A-Spit!

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6th October 2024 In-game timeline: Start of session: 1490DR Tarsakh 20. End of session: 1490DR Tarsakh 20 Karoshi leaves Sully on landing (who is too big to come through the door) and enters the ballroom. He sees only "himself" on the dance floor, plus his mentor, sister and mother. Wondering where the others are, but knowing they seemed to try to come out of the door he has just entered, he does the same… and enters the ballroom again by another door. Confused, but fairly quick thinking, he exits that door and arrives in the same playroom that the others entered a couple of minutes earlier. Derrick spots a colourful pebble in the middle of a large, but otherwise empty chess board that is laid upon the floor, taking up much of the room. He walks onto the board to get the pebble and immediately finds that he has turned into a black bishop as he steps onto the board. Not only that, a shimmering field of pale, translucent light seems to surround the entire board, cutting him off...