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Sessions 81 & 82 - Jaxii And Iwee: Fiend Fanciers

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17th & 19th November 2023 In-game timeline: Start of session: 1490DR Ches 16. End of session: 1490DR Ches 17 The group stare at Iwee as she stands for a moment, as if in a trance. After a minute or so she seems to snap out of it and explains that Kardreth was communicating with her once more - they are on the right track, but need to hurry! In what is now a traditional fashion, Jaxii digs out her portable hole, now apparently named "Harold", and places it at the base of the door. Iwee looks though and spots what seems to be a large room, with some stone pillars - she is unable to see the whole extent of the room, but can see some small fires at the far end. Derrick summons Pacino within this room and zones in to check out what is in there, using Pacino's vision. He spots two duergar at the far end of the room, cooking over a fire. They spot Pacino and come towards the owl - Derrick makes him fly up high to the ceiling and then unsummons him. The duergar seem to believ...

Session 80 - Iwee does a Derrick

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27th October 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 16 After a successful battle with Tissora and her helpers, our "Heroes" venture back out into the large hall with the impressive descending staircase. Being completionists, they decide that rather than press on towards their goal of finding Kardreth and the Intricate Web before anyone else does, despite multiple warnings from Kardreth that other people are close to him, and getting closer, they would stop off for an hour or two to investigate another door that they are pretty sure is trapped. With the protection of burning incense keeping the stirges at bay, the party look carefully at the other door. The skeletons hint at a trap. The lack of handles on the discarded axes hints at a trap. The mysterious rows of holes in the door frame spotted by Derrick hint at a trap. They decide not to press on down safer routes, but spend an hour investigating. Until Iwee gets bored of the dis...

Session 79 - 101 Uses For A Portable Hole. Or 1 Use, Used 101 Times!

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  20th October 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 15 Our "Heroes" have managed a short rest - this time without interruption. At the end of their rest, Derrick is alerted by Pacino, stationed outside the room, that a duergar is approaching. Zoning in on Pacino's vision, Derrick sees that it is the duergar that they allowed to escape earlier, trying to sneak past. He seems to be alone, so the party decide to let him go past without impeding him. They emerge from the smelly room and proceed to go further into the mine, searching areas they haven't been before. They find a bedroom that seems to be where the mechanical-duergar hybrid creatures seem to live, and a large open area that has a few makeshift beds, a cooking hearth and a well. It also seems to contain a cell of sorts, which is currently holding a very scared, and somewhat beaten, gnomish couple - Blaise and Hotch Copperneck. It turns out these are residents of S...

Session 78 - Pacino Claims A Kill

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22nd September 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 15 Our "Heroes" are mid-battle, having overcome a number of Duergar foes, but knowing their leader is still to come as they can hear him calling and geeing up his 'troops' from the safety of the background. Derrick, in true "Derrick" style, goads Umnik for his cowardice, and jeers when Umnik decides to send in his pet dire wolves into battle rather than face the party himself. Derrick increases this level of taunting by slicing the head off of one of the dire wolves, after Iwee had caused the other to run away for a while though not before Karoshi had taken more damage from a bite. Umnik, getting a little annoyed by Derrick's taunting, not least by Derrick getting his name wrong, deliberately, Enlarges and moves out of the way to allow his other pet dire wolf to return and attack, along with two more Duergar who fire crossbow bolts at Karoshi, one of them ...

Session 77 - Karoshi Is Vulnerable After All!

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25th August 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 15 Our "Heroes" decide to press on, despite knowing that they are probably being watched and the mine is alerted to their presence. They consider crossing the chasm, despite there being no bridge, but eventually disregard that option. Instead they look for, and find, the secret door heading north and go through that. This reveals a corridor at the back of the arrow slits which caused them some problems on the approach. These defences are now empty, despite evidence of enemies being there previously. At the end of this corridor is a closed door. With perhaps surprisingly little preparation, they just head to the door and open it. The door opens to reveal a sleeping quarters, of sorts. It contains numerous duergar, as well as a large spider-like creature, complete with a duergar rider, on the ceiling. The enemy seems aware they were coming, as evidenced by the number of crossbow bol...

Session 76 - Iwee Befriends Spire Forge

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  28th July 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 15 Our "Heroes" take a breather after a tense morning avoiding Hook Horrors, and a busy, though not too taxing, battle with some strange fungal creatures. Derrick seems to be lost in his own thoughts for a while. Karoshi hands out healing as if hit points grew on trees. Jaxii chats with her ancestors. They eventually set off again and after a while they come across signs of recent habitation - wooden barricades, boxes etc. Derrick asks Pacino to head forwards on a scouting mission, with Derrick viewing through Pacino's eyes. He spots a couple of Duergar standing on a 'landing', one of whom seems to be lining up a crossbow shot towards the owl! Derrick quickly recalls Pacino and the group discuss their strategy… … which seems to involve running towards the platform, brandishing weapons and torches and hoping for the best. Derrick, who has limited vision requiring a torc...

Session 75 - Skirting the Hook Horrors

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21st July 2023 In-game timeline: Start of session: 1490DR Ches 15. End of session: 1490DR Ches 15 Our "Heroes" return to the small camp they had found the evening before. There is nothing to be found there, so they progress further down the tunnel. Jaxii is on the lookout for poo. The tunnel descends, and eventually opens out a little to become a network of intersecting tunnels. Derrick sends Pacino off to investigate, and looks though his familiar's eyes but sees nothing. The party walks to the next junction and repeats the process with Pacino. This time the owl sees a small family of hook creatures in a nearby cave. Unfortunately, one of these creatures spots Pacino flying around and decides to investigate. Our "Heroes" back away, not wanting a fight (wait, what?!). Jaxii throws some dries mushrooms at the creature, Iwee shouts at it to stop. Derrick runs as fast as he can away from it. The creature does not immediately attack, but tries to scare the party awa...